Your journey~8 minLesson 5 of 11

One trigger finishes the white layer.

Cross done, white facing down. Four white corners remain, and one four-move sequence — the trigger you drilled in the notation lesson — places all of them.

The trigger

R U R' U'

Repeated 1 to 5 times, it inserts a white corner into the slot at the front-right without breaking the cross.

Play on the 3D cube
  1. 1Find a corner with a white sticker in the top layer. Read its other two colors — say white-green-red. Its home is between the green and red centers.
  2. 2Turn U until that corner floats directly above its home slot, then rotate the whole cube so the slot sits at the front-right.
  3. 3Repeat R U R' U'. Each round rotates the corner in place; after one, three, or five rounds it clicks in, white facing down. Pause after each round and look.
  4. 4A white corner stuck in the bottom but in the wrong slot or twisted? One round of the trigger pops it back up to the top layer — then place it properly.

When all four corners are in, the entire white layer is solid and the side faces each show a solid bar across their bottom. That bar is your progress meter for the rest of the solve: if it ever breaks, undo what you just did.

Tip

Resist finding "shortcuts" where you drop a corner in with one twist of D. They exist, but they train your hands to break the layer. The trigger is slower today and much faster by the weekend.

See it on the cube

The trigger

R U R' U'

Yellow on top, green in front: the case is set up first, then the algorithm plays one move at a time. Drag the cube to look around it.

Back to The trigger

Try it yourself

Do it on the cube

2 short exercises with this lesson's algorithm. You turn the cube; it checks the result and helps with any wrong turn.

  1. Drop the white corner into the front-right slot.
  2. This corner's white sticker faces up. Repeat the trigger until it clicks in.